//
//  Copyright 2015 Autodesk, Inc.  All rights reserved.
//
//  Use of this software is subject to the terms of the Autodesk license 
//  agreement provided at the time of installation or download, or which 
//  otherwise accompanies this software in either electronic or hard copy form.   
// BRSAMPLE.LIB precompiled header

#ifndef _BRSAMPLE_PCH_H
#define _BRSAMPLE_PCH_H
#include "brreport.h"
#include "acutads.h"
#include "brgeutl.h"
#include "brselect.h"
#include "acedads.h"
#include "brdbutl.h"
#include "string.h"
#include "adscodes.h"
#include "brent.h"
#include "brvdump.h"
#include "brbblock.h"
#include "brbdump.h"
#include "brbrep.h"
#include "brcount.h"
#include "brdump.h"
#include "bredump.h"
#include "brfdump.h"
#include "brfmesh.h"
#include "brlncnt.h"
#include "brmmesh.h"
#include "brndump.h"
#include "brptcnt.h"
#include "brtrmsrf.h"
#include "dbmain.h"
#include "geextc3d.h"
#include "brface.h"
#include "brgprops.h"
#include "brvtx.h"
#include "dbents.h"
#include "geassign.h"
#include "geextc2d.h"
#include "gexbndsf.h"
#include "aced.h"
#include "acestext.h"
#include "actrans.h"
#include "adeskabb.h"
#include "brbctrav.h"
#include "brbvtrav.h"
#include "bredge.h"
#include "brfltrav.h"
#include "brgbl.h"
#include "brletrav.h"
#include "brlvtrav.h"
#include "dbsol3d.h"
#include "dbsymtb.h"
#include "gelnsg3d.h"
#include "gemat3d.h"
#include "genurb3d.h"
#include "genurbsf.h"
#include "geray3d.h"
#include "ol_errno.h"
#include "adesk.h"
#include "adslib.h"
#include "brbetrav.h"
#include "brbftrav.h"
#include "brbstrav.h"
#include "brcstrav.h"
#include "brelem2d.h"
#include "breltrav.h"
#include "brentrav.h"
#include "brhit.h"
#include "brloop.h"
#include "brmetrav.h"
#include "brprops.h"
#ifdef ACIS_SOLIDS
#include "..\separate\brsepar.h"
#endif
#include "brsftrav.h"
#include "brshell.h"
#include "brvetrav.h"
#include "brvltrav.h"
#include "dbbody.h"
#include "dbregion.h"
#include "dbsurf.h"
#include "dbsubeid.h"
#include "geblok3d.h"
#include "gecbndry.h"
#include "gecone.h"
#include "gecylndr.h"
#include "geell3d.h"
#include "geextsf.h"
#include "gegbl.h"
#include "geintrvl.h"
#include "genurb2d.h"
#include "gepnt3d.h"
#include "gepos3d.h"
#include "gesphere.h"
#include "gesurf.h"
#include "getorus.h"
#include "math.h"
#include "mbstring.h"
#include "rxobject.h"
#include "rxregsvc.h"
#include "stdio.h"
#include "brmdump.h"
#include "brbmesh.h"
#include "AdAChar.h"
#include "tchar.h"

#pragma hdrstop

#endif
